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Minecraft Snapshot 23w51a
A Minecraft Java SnapshotWe're now releasing Snapshot 23w51a, the first snapshot for Minecraft 1.20.5. This one comes with a present for your pet Wolf in time for the holidays - and the Armadillo.
Happy brushing!
NEW FEATURES
- Added Armadillo, Armadillo Scutes and Wolf Armor
ARMADILLO
- The Armadillo is a new passive mob that:
- drops Armadillo Scutes periodically
- drops Armadillo Scutes when brushed
- spawns in Savannas
- its favorite food is Spider Eye
ARMADILLO ROLLING UP BEHAVIOR
- Armadillo rolls up when it detects a threat such as:
- a sprinting player
- a player in a vehicle or mounted
- undead mobs
- It does not roll up when:
- it is fleeing
- in water
- in the air or
- on a leash
- When an Armadillo is rolled up it does not walk, cannot eat, and will not be tempted by food
- It will continue to scan for threats: if none are detected for 3 seconds, it will unroll
ARMADILLO SCUTES
- Armadillo Scutes can be used to craft Wolf Armor
- They are dropped by Armadillos
- Dispensers can be used to brush Armadillo Scutes off Armadillos
WOLF ARMOR
- Using Wolf Armor on an adult tamed Wolf will equip the armor on the wolf.
- Only a Wolf's owner can put a Wolf Armor on their tamed Wolf, and with this in mind; Dispensers cannot put Wolf Armor on wolves.
- Wolf Armor gives the same protection as Diamond Horse Armor.
- Using Shears on a Wolf that is wearing armor will make it drop the armor
- Only a Wolf's owner can shear a Wolf Armor from it, and with this in mind; Dispensers cannot remove Wolf Armor from wolves.
- If a Wolf dies while wearing armor, it will drop the armor.
CHANGES
- Renamed scutes that come from Turtles to Turtle Scutes
- Llamas and Shulkers are no longer able to destroy armor stands
TECHNICAL CHANGES
- The Data Pack version is now 27
DATA PACK 27
- Llamas now use a new damage type spit instead of mob_projectile
- FactorCalculationData has been removed from mob effect instance tags
- Added generic.scale attribute that can be used to rescale any living entity
- Player reach distance can now be controlled with the generic.block_interaction_range and generic.entity_interaction_range attributes
- The maximum number of blocks that an entity can step up without jumping is now controlled by the generic.step_height attribute
EXPERIMENTAL FEATURES
BREEZE
- Added a new 'whirl' idle sound
- Added a 'charging up attack' sound
- Added a sound that plays while the Breeze is in the air
- Added a projectile deflection sound
- Tweaked existing sounds
TRIAL SPAWNER
- The Trial Spawner now has the same two default loot tables as they have in the Trial Chamber
FIXED BUGS IN 23W51A
- MC-130244 - When opening chat in F1 mode, previous messages aren't visible
- MC-153643 - Debug overlay is rendered behind hotbar items
- MC-167375 - Baby turtle subtitles are grammatically incorrect
- MC-173672 - Title text renders in front of player names in player list
- MC-184066 - Respawn anchors don't produce an ambient sound
- MC-184622 - Sound for exiting a portal/travelling to another dimension does not use its subtitle string despite it existing in en_us.json
- MC-185379 - Baby polar bear subtitle does not explicitly mention it comes from a baby polar bear
- MC-187267 - Title text renders in front of sidebar
- MC-187372 - There is no space between fps limit/vsync and graphics level in the debug screen
- MC-193511 - Title text renders in front of narrator text
- MC-193515 - Boss bar text renders in front of narrator text
- MC-193517 - Boss bar text renders in front of sidebar
- MC-193521 - Boss bar text renders in front of F3
- MC-193524 - Boss bar text strikethough/underline renders on tab list
- MC-193753 - Respawn anchor ambient sound subtitle refers to it as a portal
- MC-194948 - Block breaking subtitle inconsistent with painting, item frame and lead breaking subtitles
- MC-198787 - Inefficient streams in GoalSelector
- MC-198963 - Chat text renders in front of player names in player list
- MC-219899 - Bone meal used on rooted dirt causes the particles to appear above it, despite the growth being below it
- MC-238242 - There is an unnecessary black pixel in the upper right corner of small potion UI icons in the inventory
- MC-248961 - takenDamage for achievement criteria is calculated wrongly when the player has equipped a helmet
- MC-249335 - Using bone meal on mangrove leaves spawns growth particles at the center of the block instead of below it
- MC-251027 - Wearing a helmet doesn't reduce the damage of falling anvils or stalactites by 1⁄4
- MC-252409 - Memory statistics within the debug menu contain some unnecessary spaces
- MC-259587 - Negative item durability causes the durability bar to render incorrectly
- MC-261577 - The nether portal overlay is rendered completely opaque when using spyglasses while standing inside of nether portals
- MC-263256 - Chat renders on top of TAB, blocking information
- MC-265541 - player.dat_old won't be read even if player.dat doesn't exist
- MC-265669 - Hotbar text renders above subtitle background but under subtitle text
- MC-265835 - The freezing effect is rendered totally opaque when using a spyglass
- MC-266055 - Opening or closing a copper door or trapdoor while holding an axe / honeycomb grants wax-related advancement
- MC-266135 - Cached macro commands ignore permission level, allowing limited permission escalation
- MC-266136 - Macro commands ignore function-permisson-level server setting, including when lower than default
- MC-266144 - Copper Doors are not part of the #doors item tag
- MC-266145 - Copper Trapdoors are not part of the #trapdoors item tag
- MC-266308 - Copper Bulbs have unused "turn_off" sound
- MC-266334 - Shulker bullets destroy armor stands
- MC-266389 - Glow berry particles are barely visible when bonemealed
- MC-266430 - Breeze on top of a non-full block produces particles of the block below it
- MC-266432 - Exposed, weathered and oxidised copper bulbs are unwaxed in trial chambers
- MC-266469 - When attacked, breezes sometimes stop pathfinding, jumping, or firing wind charges
- MC-266524 - Breezes sometimes get the zoomies after jumping
- MC-266533 - Breeze's AI has serious flaws in open terrain
- MC-266589 - Armor durability is changed when swapping on creative
- MC-266628 - High polling rate causing stuttering
- MC-266680 - The glowing outline isn't applied to the eyes or eyebrows of breezes
- MC-266685 - The entity shadows of breezes are too large in relation to the size of their models
- MC-266688 - Breeze model's glowing eyes are not resource pack-friendly
- MC-266738 - Subtitles string "subtitles.block.trial_spawner.spawn_mob" is misleading and inconsistent
- MC-266879 - Clouds, entity hitboxes, block outlines, specially rendered blocks, and enchantment glints, render through the insides of breezes' eyes and eyebrows
- MC-266960 - Bossbar text renders in front of player list background and player icons
- MC-266990 - Maps with the same 'map' tag value, but different 'display' tag data can cause markers to disappear
- MC-266999 - Crafter's tooltip buttons can still be visible to players on spectator mode
- MC-267193 - A function with /return fail run in chat doesn't indicate failure
- MC-267194 - /return run function in combination with a fork and a function that doesn't return has inconsistent behavior