Today we are shipping the third pre-release with minor tech changes and bug fixes.
Happy mining!
Technical Changes
- The Data Pack version is now 101.1
Data Pack Version 101.1
World Generation
Placement Modifiers
count Placement Modifier
- The
countfield is now limited to a range of0to4096instead of the previous256
Fixed bugs in 26.1 Pre-Release 3
- MC-305118 Resource packs previously labeled as "Broken or incompatible" don't show up at all
- MC-306240 /fill does not obey the max_block_modifications game rule if too many blocks are in the specified area
- MC-306620 Feeding a snifflet with a golden dandelion resets its age to the wrong amount of ticks
- MC-306805 Baby zombie villagers' arms are positioned and move incorrectly when holding an item
- MC-306840 Dolphins still drown themselves when no players are nearby
- MC-306850 The
cavesandfloating_islandsnoise settings no longer generate as intended - MC-306854 Unmentioned differences of villager trades between 1.21.11 and 26.1 snapshots
- MC-306859 The arms of baby zombies, baby husks, gurgles, and baby zombie villagers clip through their worn chestplates when holding items
- MC-306860 Player object text components in server status messages (MotD) are no longer replaced by fallback text
- MC-306898 Placed / Configured Features are now limited to only 256 tries, previously higher numbers where possible
- MC-306899 The blocklists of the
fire_patchandsoul_fire_patchfeatures are inverted, causing generation issues